In a white elephant gift exchange, everyone brings one wrapped gift and puts it in a shared pile. Players take turns in a random order. On your turn you either unwrap a new gift or steal one that someone has already opened. The game ends when everyone has a gift.
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Agree a spending limit so the gifts are of similar value, and tell people whether to bring something funny or something useful.
Each player brings a single wrapped gift with no name on it and adds it to a pile in the middle of the room.
Put numbers in a hat, one per player, and have everyone draw one. The numbers set the order of turns.
Whoever drew the lowest number picks a gift from the pile and unwraps it in front of everyone. That ends the first turn.
On every later turn, the player either unwraps a new gift from the pile or steals a gift that's already been opened.
A player whose gift is stolen chooses again straight away: open a new gift from the pile, or steal from someone else.
The game is over once every player is holding a gift. Whatever you're holding at the end is yours to take home.
The basic game is simple, and most arguments come from the details nobody settled. Read the rules out before the first turn so everyone is playing the same game.
Going first is the weakest position in the basic game. The first player has nothing to steal, so they can only open a gift, and everyone after them gets to see more of what's on offer before choosing.
The final swap evens that out. Once the last player has taken their turn, the first player may exchange their gift for anyone else's. Groups that use this rule should say so at the start, because it changes how people play: a gift you thought was safe can still leave at the very end.
The game is meant to entertain the room, so the traditional white elephant gift is amusing and a little impractical. In a Yankee swap, the gifts are more likely to be things people would use. Both are the same game with a different tone, which is why it helps to tell guests which one you're playing.
Whatever the tone, you're buying for the whole group, not one person. Pick something several people in the room would be happy to end up with, stay close to the spending limit, and wrap it so the shape gives nothing away.
In white elephant, nobody is buying for anyone in particular. Everyone brings one gift for the pile, and the fun is in the opening and stealing on the day. There's no draw of names, only an order of turns, so it works best with everyone in the same room.
In Secret Santa, each person is secretly given one person to buy for. The fun is in choosing something for that person, so wishlists help, and gifts can be posted when people live apart.
Choose white elephant for a party game with a group that likes a bit of mischief. Choose Secret Santa when you'd rather everyone gets something picked for them. GiftMyCrew runs Secret Santa draws and wishlists; it doesn't run white elephant games.
There's no fixed number. The game needs enough opened gifts on the table for stealing to be a real choice, so a handful of players is the practical minimum, and it stays lively as the group grows.
Each turn takes longer than it sounds, because a steal sets off another choice for the person who lost their gift. For a large group, a steal limit keeps the game moving: once a gift can't be stolen again, the chain stops.
They're names for the same game of opening and stealing gifts. In a Yankee swap, the gifts tend to be more practical, while white elephant gifts are traditionally amusing and impractical.
That's a house rule. A common limit is two steals per gift; after that, whoever holds it keeps it. Agree the number before the first turn.
You choose again straight away. You can unwrap a new gift from the pile or steal an opened gift from another player.
No. GiftMyCrew draws names for Secret Santa and holds wishlists. White elephant needs only a pile of gifts and a turn order, so numbers in a hat will do.
Either works, as long as everyone knows which. Tell guests in the invitation whether to bring a joke gift or something people would want to keep.
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Want to see the result first? See a finished example exchange and wishlist, or browse all guides.